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Me, Myself & Die

An isometric puzzle game for Android. Orchestrate your death to create blocks, then use those blocks to climb and bounce your way to the top!

In each of the game’s 50 levels, the player must find ways to position these ‘death-blocks’ to reach the exit and progress to the next level.

Key challenges included:

  • Creating engaging puzzles within a strictly-limited space

  • Structuring progression to teach mechanics & retain engagement

  • Retaining visual clarity in a fixed isometric perspective

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