100!

This happened a little quicker than we’d expected! Probably around 50 of these are playtesters and other poeple who were aware of the game while we were working on it, with the rest presumably being word-of-mouth recommendations.

Still, cool stuff! We’re basically expecting a few hundred downloads total given enough time. Obviously the primary purpose for MM&D is to be a portfolio piece—hence the lack of monetisation etc—but to see people are enjoying the game is always gratifying.

Triple digits!

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Eclipse - Avoiding Combat Disincentives

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MM&D - Martin & I on the AIE podcast!