MM&D - Level Sequencing, pt. 3
A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.
MM&D - Polishing Adv_DualRoute
A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.
MM&D - Trello
A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.
MM&D - Level Sequencing, pt. 2
A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.
MM&D - Playtest Build #2
A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.
MM&D - Later Mechanics
A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.
MM&D - First Build
A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.
MM&D - Mechanic Order
A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.
MM&D - Concept UI & Art
A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.
MM&D - Early Days
A project update on Me, Myself & Die, a respawn-based puzzle game built in fourteen weeks.